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Lighting Artist Narrative - Games

Company: Vitamin T
Location: Redmond
Posted on: May 14, 2022

Job Description:

OverviewOur Gaming Client is looking for a contract Lighting Artist to work on Halo Infinite. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient and work independently as required. You will be creative and flexible, able to follow art direction and concepts and most importantly of all be driven to help us produce the highest quality real-time lighting possible.ResponsibilitiesCreation of dynamic lighting using our proprietary game engine software.Lighting of narrative / cinematic sequences at a high level of quality.Tweaking of shading materials and textures to increase the fidelity of the lighting to enhance the levels visuals and gameplay experience.Post processing; color grading, exposure, SSAO, bloom, tone mapping curves etc.Contributing to the development and placing of visual effects related to lighting and atmosphere. Such as: light flares, fog, god rays and camera optics.Document lighting processes and technology.Manage lighting solutions within our memory and performance guidelines.Minimum Qualifications and SkillsExperience lighting CG characters and environments for feature films or TV shows.Understanding of CG lighting technology, both real-time and pre-rendered.Understanding of lighting theory; color space, exposure, light fixtures, natural light, reflections, occlusion, etc.Understanding of cinematography and dramaturgy; the use of camera technology, scene blocking and lighting to set the mood.Being pro-active in the use of lighting as a powerful tool in gameplay clarity. For example; to guide the player forward, highlight objectives and enemies.Ability to digest the art direction and champion executing it in the game.Organization, planning and prioritization skills.Experienced Photoshop user.Nice to HavesExperience lighting CG characters or environments for games.Used to working with the balancing of visual quality and performance requirements.

Keywords: Vitamin T, Redmond , Lighting Artist Narrative - Games, Advertising , Redmond, Washington

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