Gameplay Engineer
Company: Randstad
Location: Redmond
Posted on: April 9, 2021
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Job Description:
Gameplay Engineer**job details:**+ location:Redmond, WA+
salary:$41 - $51 per hour+ date posted:Saturday, February 13, 2021+
job type:Contract+ industry:Professional, Scientific, and Technical
Services+ reference:821551**job description**Gameplay Engineerjob
summary:**Gameplay Engineer needed for Contract Opportunity with
Randstad Technologies client in Redmond, WA.**Our content
engineering team is a team of skilled generalists, and our mandate
is to bring the vision of our content creators to life in ways that
are stable, scalable, performant and re-usable. The focus of the
role will be on implementation of both high-level gameplay systems
and specific gameplay experiences in a combination of C++ and
Lua.Candidates should expect to work across a range of technologies
to fit the needs of the team - and all candidates should be
comfortable diving into and working in lower-level engine code in
order to debug any problems that might arise during day to day
development. The ideal candidate will enjoy working in a highly
collaborative environment, and will need to have both solid
technical and communication skills.Minimum Qualifications and
Skills+ Proven ability of successful interaction with creative
disciplines+ 4+ years of professional programming experience+ 3+
years of experience in C++ Comfort working with large complex
codebases+ Ability to execute feature requests within a highly
constrained environment+ Willingness to dig into the details of
complex problemsPluses+ Experience with modern game engines and
technologies+ Experience with Lua or similar scripting systems+
History of successful feature execution in a legacy
environmentlocation: REDMOND, Washingtonjob type: Contractsalary:
$41 - 51 per hourwork hours: 8am to 5pmeducation:
Bachelorsresponsibilities:+ Work closely with designers and level
artists to iterate daily on gameplay experiences+ Develop deep
understanding of our high-level gameplay and scripting systems+
Provide scalable and re-usable solutions for a variety of gameplay
problems+ Work with other engineers to review and evaluate script
architecture and system designs+ Improve existing systems that
aren't performing to required standard+ Investigate complex issues
arising in the engine, underlying script+ Consider user impact
features for designers and artists when designing low-level systems
and featuresqualifications:+ Experience level: Experienced+ Minimum
3 years of experience+ Education: Bachelorsskills:+ C++ (3 years of
experience is required)Equal Opportunity Employer: Race, Color,
Religion, Sex, Sexual Orientation, Gender Identity, National
Origin, Age, Genetic Information, Disability, Protected Veteran
Status, or any other legally protected group status.
Keywords: Randstad, Redmond , Gameplay Engineer, Engineering , Redmond, Washington
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