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Graphics Engineer

Company: Crystal Equation Corporation
Location: Redmond
Posted on: March 19, 2023

Job Description:

Graphics Engineer
SummaryAs a graphics research engineer on the team, you will help us build a pipeline to reconstruct physical objects using a variety of cutting edge techniques.
Responsibilities

  • Accelerate development of one or more graphics-related research projects in Digital Twin Team.
  • Work with the team to brainstorm and develop novel technique prototypes and solutions for 3D reconstruction and rendering
  • Develop and optimize tools, software and algorithms related to simulation engine, 3D reconstruction and rendering with GPU rendering and compute.
  • Implement tools to support end to end pipeline for generating, simulating and rendering of Digital Twin world in Cloud Infrastructure.
  • Dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
  • Collaborate with cross-disciplinary research and engineering teams working on Nerf, ML Training, Simulation.
  • QualificationsBS degree or higher in Computer Science or related field.
  • Strong Knowledge of linear algebra, real-time rendering, image processing techniques, and game engine architectures.
  • Strong knowledge on experience on GPU programming, such as DirectX, Vulkan, OpenGL, Cuda
  • Graphics experience with good understanding of key rendering concepts, such as lighting and shading, PBR materials, ray tracing, differentiable rendering, or related work.
  • Strong experience in C/C++ programming, familiar with python programming.
  • Familiar with cloud based infrastructure
  • Unreal Engine ExperiencePreferred Qualifications
    • Deep understanding and hands-on experiences in one or more of the following: GPU design/optimization, real-time ray tracing or rasterization solutions, physics-based real-time or offline rendering, differentiable/inverse rendering, 3D reconstruction.
    • Experience with various types of 3D geometry like polygons, curves, subdivision surfaces, displacement mapping, and signed distance fields.
    • Demonstrated software engineering experience within a complex codebase via work experience, or contributions to open source repositories such as GitHub.
    • Experience with real-time game engine development.
    • Post-graduate degree in Computer Science or related field.
      Pay range is $89.00-$93.00 per hour with full benefits available, including paid time off, medical/dental/vision/life insurance, 401K, parental leave, and more. Our compensation reflects the cost of labor across several US geographic markets. Pay is based on several factors including market location and may vary depending on job-related knowledge, skills, and experience.
      THE PROMISES WE MAKE:At Crystal Equation, we empower people and advance technology initiatives by building trust. Your recruiter will prep you for the interview, obtain feedback, guide you through any necessary paperwork and provide everything you need for a successful start. We will serve to empower you along the way and provide the path for your professional journey

Keywords: Crystal Equation Corporation, Redmond , Graphics Engineer, Engineering , Redmond, Washington

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