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Eye Tracking Applications Software Engineer

Company: Meta Platforms, Inc.
Location: Redmond
Posted on: May 12, 2022

Job Description:

Oculus iconOculusEye Tracking Applications Software EngineerApply to JobOculus iconOculusLocation pin iconRedmond, WAApply to JobCome invent the future! Facebook Reality Labs Research (FRL-R) brings together a world-class team of researchers, developers, and engineers to create the future of augmented and virtual reality. Eye tracking team within FRL-R is working on research to enable eye tracking for everyone and everywhere, which is key to enable many groundbreaking experiences. In this role, you will join a team of software engineers and collaborate with pioneers in research, electrical engineering, firmware engineering, and user experience design. You will learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving. Together, we are going to build cutting-edge prototypes, technologies, building constructs and toolsets that can define a paradigm shift in how we interact with our surroundings. So we invite you to step into the adventure of a lifetime, as we make science fiction real and change the world.Eye Tracking Applications Software Engineer ResponsibilitiesWork side by side with research scientists, UX designers, electrical engineers and mechanical engineers to enable new experiences in AR and VRAnalyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes, user experiences and hardwareBuild software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficientCollaborate with other teams to identify gaps, build solutions and transfer technologyPerform code reviews that improve software engineering qualityCollaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutionsWrite clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiencyLearn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solvingMinimum QualificationsDemonstrated proficiency in computational complexity, algorithm design, 3D systems and software designExperience with game engines such as Unity3DDemonstrated C/C++/C# expertise5+ years of professional programming experience in building real-time, performance sensitive systemsExperience shipping at least one product of high complexity using standard software development toolsets such as source control and continuous integration systemsCurrently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.Preferred QualificationsExperience with toolset or SDK developmentExperience working in AR/VRLocationsAbout MetaMeta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@.

Keywords: Meta Platforms, Inc., Redmond , Eye Tracking Applications Software Engineer, IT / Software / Systems , Redmond, Washington

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