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Gameplay Engineer

Company: Randstad
Location: Redmond
Posted on: May 4, 2021

Job Description:

Gameplay Engineer**job details:**+ location:Redmond, WA+ salary:$41 - $51 per hour+ date posted:Saturday, February 13, 2021+ job type:Contract+ industry:Professional, Scientific, and Technical Services+ reference:821551**job description**Gameplay Engineerjob summary:**Gameplay Engineer needed for Contract Opportunity with Randstad Technologies client in Redmond, WA.**Our content engineering team is a team of skilled generalists, and our mandate is to bring the vision of our content creators to life in ways that are stable, scalable, performant and re-usable. The focus of the role will be on implementation of both high-level gameplay systems and specific gameplay experiences in a combination of C++ and Lua.Candidates should expect to work across a range of technologies to fit the needs of the team - and all candidates should be comfortable diving into and working in lower-level engine code in order to debug any problems that might arise during day to day development. The ideal candidate will enjoy working in a highly collaborative environment, and will need to have both solid technical and communication skills.Minimum Qualifications and Skills+ Proven ability of successful interaction with creative disciplines+ 4+ years of professional programming experience+ 3+ years of experience in C++ Comfort working with large complex codebases+ Ability to execute feature requests within a highly constrained environment+ Willingness to dig into the details of complex problemsPluses+ Experience with modern game engines and technologies+ Experience with Lua or similar scripting systems+ History of successful feature execution in a legacy environmentlocation: REDMOND, Washingtonjob type: Contractsalary: $41 - 51 per hourwork hours: 8am to 5pmeducation: Bachelorsresponsibilities:+ Work closely with designers and level artists to iterate daily on gameplay experiences+ Develop deep understanding of our high-level gameplay and scripting systems+ Provide scalable and re-usable solutions for a variety of gameplay problems+ Work with other engineers to review and evaluate script architecture and system designs+ Improve existing systems that aren't performing to required standard+ Investigate complex issues arising in the engine, underlying script+ Consider user impact features for designers and artists when designing low-level systems and featuresqualifications:+ Experience level: Experienced+ Minimum 3 years of experience+ Education: Bachelorsskills:+ C++ (3 years of experience is required)Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

Keywords: Randstad, Redmond , Gameplay Engineer, Other , Redmond, Washington

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