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Embedded Systems Development Engineer

Company: Oculus
Location: Redmond
Posted on: May 16, 2022

Job Description:

Reality Labs focuses on delivering Meta's vision through Augmented Reality (AR) and Virtual Reality (VR). The compute performance and power efficiency requirements of Virtual and Augmented Reality require custom silicon. The Silicon team is driving the state of the art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body. Our chips will enable AR and VR devices where our real and virtual world will mix and match throughout the day. We believe the only way to achieve our goals is to look at the entire stack, from transistor, through architecture, to firmware, and algorithms.You will be part of the End-to-End (E2E) System Prototyping and Validation team at Reality Labs Silicon. Your work will focus on building and scaling software infrastructure, product validation content, and automation strategies for silicon, low-level embedded software and OS development for Meta's custom-designed SoCs. The ideal candidate will understand SW/HW system integration on both pre-silicon and post-silicon platforms.

Embedded Systems Development Engineer Responsibilities:

  • Support all phases of SoC development - including standing-up pre-silicon model platforms, early software enablement and bring-up, portable framework architectures and automation strategies implementation targeting simulation, emulation, FPGA and post-silicon product boards.
  • Develop and distribute software APIs to orchestrate silicon development platforms to automate stimuli input and capture output data streams for system integration and end-to-end product scenarios.
  • Invent new tools that streamline reliable software deployment, test execution, and data analysis for on-device continuous integration.

    Minimum Qualifications:
    • B.S. degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
    • 2+ years of experience in software development.
    • Experience in software design and programming in C/C++ and Python for development, debugging, testing and system integration.

      Preferred Qualifications:
      • Knowledge of the silicon development cycle.
      • Hands-on experience with peripherals such as UART, SPI, CSI-2, i2c, GPIO, and USB.
      • Experience with FPGA and hardware evaluation boards.



        Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

Keywords: Oculus, Redmond , Embedded Systems Development Engineer, Other , Redmond, Washington

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