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Hardware Systems Lead

Company: Oculus
Location: Redmond
Posted on: May 16, 2022

Job Description:

The Reality Labs Research Team is seeking a Hardware Systems Lead to lead a newly formed team focused on novel collaborations with academic researchers and scientists. We want people who work well in teams, can brainstorm big ideas, work in new technology areas, thrive in ambiguity, are able to map tradespaces, are able to drive a concept into a prototype and lead research studies.The Reality Labs Hardware System Lead will drive the definition and convergence of complex and novel sub-system, and technology architectures aimed at pushing beyond the state-of-the-art consumer AR/VR/Wearable systems. These can span new sensing systems, display/optics systems, input devices, and full VR headsets. The role requires expert technical communication with cross-functional teams across research, academia, hardware engineering, partnerships, supply chain and core technology groups to drive incubation of new technologies from proof of concept through integration. This role requires excellent technical understanding of consumer electronics and AR/VR/Wearable reality systems across the stack. We are seeking someone with the breadth of knowledge to fully understand complex technologies and envision novel implementations. The ideal candidate would have strong systems skills, previous roles driving architecture convergence on complex consumer electronics products, material development, reliability and ergonomic considerations of wearable technologies, while working collaboratively with cross functional experts to understand and make system tradeoffs.

Hardware Systems Lead Responsibilities:

* Define & deliver system architectures encompassing compute, displays/optics, EE, sensors, calibration, and firmware from initial conception through prototyping, product development, and research deployment.
* Work with external/academic partners. Drafting RFPs, specifications, program costing and planning, establishing project milestones, etc.
* Conduct detailed analysis and trade-off studies for complex systems.
* Engage with technology project leads, and various component SMEs in creating the overall system architecture and platform as the starting point for execution.
* Deliver engineering solutions to the hardest architectural problems in early phase concept development.
* Communicate technology and strategy effectively to both internal and external stakeholders.
* Guide management & partner teams on long term technology investments.
* Create proof-of-concept physical prototypes.
* Collaborate with cross-functional teams on blank-slate and early-phase prototyping and system exploration, mapping it to strategic and system questions which need to be resolved.
* Create hardware system metrics, standards and tools.
* Drive development of system requirements to create new augmented/virtual reality experiences, and help advance technology and research roadmaps.
* Travel up to 15% time domestically and internationally.

Minimum Qualifications:

* BS in Engineering, Physics, Optics, Computer Science or equivalent work experience.
* 8+ years of experience in developing complex systems with multi-function/multi-disciplinary threads.
* Experience in optical, mechanical or sensor system design maturation, including requirement development from physical based modeling, and knowledge of fabrication/vendor processes.
* Experience integrating and delivering one or more of these technologies: displays, optics, silicon, sensors, thermal systems.
* Experience in rapid prototyping and creating proof of concept models to share ideas and improve architectural decisions.
* Experience working with partnerships teams and external partners at both a supply base and product level.
* Proven experience in cross-functional and Executive communications and presentations.

Preferred Qualifications:

* Masters or PhD in the field of Mechanical Engineering, Optical Engineering, Physics, Electrical Engineering, or related degree
* 10+ years of experience in research or advanced system development
* Experience with multiple full life cycle product launches
* Experience with image related methods, algorithms, devices and systems
* Experience with design/manufacturing of small form-factor display or imaging systems
* Experience developing manufacturing process(es) for optics and displays
* Background in firmware development, programming, computer vision, OS, game development, and complex sensing systems
* Experience modeling system power, and using those models to inform trade-offs against key architectural decisions (e.g. battery life, thermals, silicon roadmaps, power load profiles)
* Experience with Virtual/Augmented reality or systems

Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at

Keywords: Oculus, Redmond , Hardware Systems Lead, Other , Redmond, Washington

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